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GURPS fans, rejoice! This 128-page book reprints 19 of the best GURPS items from the print issues of Pyramid Magazine. Now you can get these rare articles in one place
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The Hivers should worry you...The Droyne should awe you.
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Watch the Skies!
Alien invaders! Giant lizards from another age! Flesh-eating zombies! Colossal insects! Mad scientists! Blobs! Only you can defend humanity, civilization, and the American Way from these terrible horrors.
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The land we call Greece was the home of one of the greatest cultures the world has ever known. With GURPS Greece, you can experience the challenges of the heroes of myth
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Horror has always been one of the most popular GURPS settings. This new Third Edition has been revised and updated by Kenneth Hite.
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Let the Games Begin!
GURPS Imperial Rome takes you to a world of adventure and intrigue, gladiators and glory. The sprawling Roman Empire is full of campaign options, from orgies in the decadent Roman villas to battles with pirates off the coast of Sicily. As an adventurer in the Imperial Age of Rome, you can . . .
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Sorcery, Thaumaturgy, The Black Art, Necromancer, Alchemy or the Great Art. By any name, arcane knowledge brings great power to its possessor . . . for good or for evil. This book is the complete guide to magic for the Generic Universal RolePlaying System.
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Welcome to the age of chivalry, fealty and piety. GURPS Middle Ages 1 takes you to the rich, dark world of medieval England, where knights fight for King and God, nobles trade favors and treachery, and peasants work the land.
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Explore the world of the Fallen Lords and Soulblighter in this adaptation of the best-selling Myth computer games
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GURPS New Sun combines history with a fantastic future! Based on the award-winning science fiction of Gene Wolfe, New Sun melds fantasy and technology into a unique fusion of swords and lasers, treacherous beauties and starfaring rogues, monsters from history and monsters from outer space, professional torturers and nobles who duel with poisonous plants.
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